abookorgame brings you new and used books, a huge selection of board and card games, plus plenty of choices for your minature and roleplay gaming needsabookorgame brings you new and used books, a huge selection of board and card games, plus plenty of choices for your minature and roleplay gaming needsabookorgame brings you new and used books, a huge selection of board and card games, plus plenty of choices for your minature and roleplay gaming needsabookorgame brings you new and used books, a huge selection of board and card games, plus plenty of choices for your minature and roleplay gaming needs
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  abookorgame.com is brought to you by Aunties Books, Uncles Games, and Merlyn'sabookorgame.com is brought to you by Aunties Books, Uncles Games, and Merlyn'sabookorgame.com is brought to you by Aunties Books, Uncles Games, and Merlyn'sabookorgame.com is brought to you by Aunties Books, Uncles Games, and Merlyn's  
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Other Conversation Games

BEGINNER DINNER GAMES

Bring your family closer together and add a little fun to your next family meal!  Designed to be played at the kitchen table while you eat your meal, Beginner Dinner Games is for families with kids age 3-6. The 51 different dinner games come on sturdy, spill-proof cards and come in a recipe-style tin box with a hinged lid. The games are educational, fun, provoke conversation, and encourage kids to eat their veggies and drink their milk! The tin also contains a divider "Recipe Card" and extra space to store your favorite recipes. Most of the games take only about three minutes to play.
CREATIVE WHACK PACK

The Creative Whack Pack is an illustrated deck of 64 creative thinking strategies that will whack you out of habitual thought patterns and enable you to look at your life and actions in a fresh way!  Used by organizations like NASA to get people to find innovative solutions.
DINNER GAMES and ACTIVITIES

Designed to be played at the kitchen table while you eat your meal, Dinner Games  and  Activities is for families with kids ages 5 to 12. The 51 different dinner games come on sturdy, spill-proof cards and come in a recipe-style tin box with a hinged lid. The games are educational, fun, provoke conversation, and encourage kids to eat their veggies and drink their milk! The tin also contains a divider "Recipe Card" and extra space to store your favorite recipes. Most of the games take only about three minutes to play.

DISCOMBOBULATION

Discombobulation is a fast-moving card game where your goal is to get rid of your cards before your opponents do. Play positive or negative number cards to keep the running discard total under 22. Action cards switch up the game in a hurry with directions like Steal a Hand, U Turn, or Bleach, and can be played if the color matches the previous card played. Discombobulation cards throw down unique and comical challenges to make you move fast, think fast, or remember stuff. You'll find yourself making up group poetry on-the-fly, mimicking strange motions, or assigning (and using) off-the-wall nicknames for everyone. Discombobulated players gain more cards--not a good thing. Whether you're dishing it out or getting clobbered, Discombobulation is one of those laughter-filled games where you'll want to sit right back down and play it again!

Contents of Discombobulation:
108 Game Cards
Rule Sheet
IMAGINIFF CARD GAME

Imaginiff card game is the travel version of the funniest game you can imagine! The object of the game is simple - just imagine what the other players are most like. To start, each player writes their name on the erasable game board. Next, any empty spaces are filled in with the names of people you all know. Roll to decide who will be the "subject" of the question and read the card aloud. Each player then chooses one of six answers, and the player with the most popular answers advances to win! 

Contents of Imaginiff Card Game:
68 Question Cards
1 Score Card
6 Voting Cards
1 Six-Sided Die
1 Dry-Erase Marker
Rules
SHAZAMM!

Shazamm!Some impostor is claiming to be the most powerful wizard of the realm! Time to defend your title with a fiery, magical duel played out over a crumbling flagstone bridge. Press forward to the other side, driving a wall of flame that will force your opponent backwards until he falls into the lava river below. Start with a supply of 50 mana to strengthen your choice of 14 magical spells, but spend wisely--mana is only refreshed at the end of each round. Plot your secret mana-spending on a fantastic dragon dial, and track what's left by moving your token along a dragon's numbered spine. And you'd better not take all day, because the old flagstones at either end of the bridge are crumbling toward the center! 

Contents of Shazamm!:
Stone Bridge Game Board
2 Decks of 15 Spell Cards
2 Mana Dials
2 Wizard Markers with Stands
1 Firewall Marker with Stand
16 Collapsed Flagstone tiles
Full-color Rulebook
 
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