abookorgame brings you new and used books, a huge selection of board and card games, plus plenty of choices for your minature and roleplay gaming needsabookorgame brings you new and used books, a huge selection of board and card games, plus plenty of choices for your minature and roleplay gaming needsabookorgame brings you new and used books, a huge selection of board and card games, plus plenty of choices for your minature and roleplay gaming needsabookorgame brings you new and used books, a huge selection of board and card games, plus plenty of choices for your minature and roleplay gaming needs
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Other 2-Player Card Games

Arkham Horror - Miskatonic Horror Expansion

Step into the lecture halls of the prestigious Miskatonic University!  The world Arkham is larger and more terrifying than previously thought, but the members of this hallowed institution's faculty have seen true horror and stared into the face of madness.  Heed their lessons well, for your ability to stand against ultimate cosmic evil and to survive with your mind intact is about to be put to the test!The Miskatonic Horror expansion provides components to supplement every expansion of Arkham Horror! Regardless of whether players are using The Curse of the Dark Pharaoh (Revised Edition), Dunwich Horror, The King in Yellow, Kingsport Horror, or The Lurker at the Threshold expansions, or simply the base game of Arkham Horror by itself, they'll find a wealth of new resources for the ultimate fight against the ancient forces that threaten to invade our world.  Miskatonic Horror also introduces Institutions, powerful human organizations that will, for a price, aid investigators in their struggle.Please note: Miskatonic Horror is not a stand-alone game. A copy of Arkham Horror is required to play.Even if players are using only the base game of Arkham Horror they'll be able to use several new elements found in Miskatonic Horror. However, most of the components included are designed to supplement those found in the other Arkham Horror expansions.  The more expansions that players have available to them, the more of the components in this expansion they will be able to use.Contents of Arkham Horror - Miskatonic Horror Expansion:1 Rulebook7 Skill Cards9 Exhibit Encounter Cards5 Exhibit Item Cards12 Injury Cards12 Madness Cards7 Blight Cards6 Blessing of Nodens Cards16 Visions of Hypnos Cards24 Cult Encounter Cards6 Relationship Cards8 Miskatonic Student Cards56 Gate Cards43 Mythos Cards60 Dunwich Location Cards6 Dunwich Horror Cards4 Act Cards80 Kingsport Location Cards8 Epic Battle Cards60 Innsmouth Location Cards5 Innsmouth Look Cards14 Reckoning Cards1 Dunwich Horror Herald Sheet3 Institution Sheets4 Player Reference Sheets38 Agent Tokens3 Expedition Markers
Dominion: Alchemy Expansion

Looking for a way to turn lead into gold, the clever chemists in your basement laboratories keep sending up requests for strange ingredients like barrels of quicksilver and even locks of your hair. They are also working on a universal solvent. If they manage to create the substance and a container to hold it, you will be able to build a castle that can't be dissolved!Please note: Dominion: Alchemy expands both Dominion, and Dominion: Intrigue and as such, it does not contain material for a complete game. Treasure, Victory, Curse, and Trash cards are not included, so you will need Dominion or Dominion: Intrigue to play. Dominion: Alchemy is also designed to be played with any future expansions that may be published.Contents of Dominion: Alchemy Expansion:150 CardsBox LinerInlayRule Booklet
Dominion: Prosperity Expansion

The central theme to this Dominion expansion is wealth. The Prosperity expansion adds 25 new Kingdom cards and 2 new Basic cards that let players keep building up past Gold And Province. There are treasures with abilities, cards that interact with treasures, and powerful expensive cards.Please note: Dominion: Prosperity expands both Dominion, and Dominion: Intrigue and as such, it does not contain material for a complete game. Treasure, Victory, Curse, and Trash cards are not included, so you will need Dominion or Dominion: Intrigue to play. Dominion: Prosperity is also designed to be played with any future expansions that may be published.Contents of Dominion: Prosperity Expansion:300 CardsStorage Tray9 Mats8 Coins31 TokensRule Booklet

DOMINION: SEASIDE EXPANSION


Dominion: Seaside is the 2nd addition to Dominion and brings in the elements of shipping and river exploration to the game. Its central theme is your next turn. Some cards do something this turn and the next. Some set up your next turn, while others allow you to step outside the bounds of a normal turn. Seaside expands both Dominion, and Dominion: Intrigue and as such, it does not contain material for a complete game. Treasure, Victory, Curse, and Trash cards are not included, so you will need Dominion or Dominion: Intrigue to play. Dominion: Seaside is also designed to be played with any future expansions that may be published.

Contents of Dominion: Seaside:
300 Cards
Storage Tray
18 Player Mats
25 Coins
15 Tokens
Rule Booklet
Family Fluxx

Family Fluxx is the slimmed-down, brightened-up Fluxx! With simpler Rules, color Keepers, and neat new family-oriented Bonuses for kids, parents and grandparents, it's fun for the whole family! Family Fluxx even has the same card backs as regular Fluxx for seamless deck mixing.  Includes 56 color cards and instructions.
Fluxx Zombie Edition

What is better than a game of Fluxx? The obvious answer is a Zombie Fluxx game! With the Fluxx Zombie Edition, you get the best of both worlds!!! The rules are just as fluctuating as they normally are, only this time, you are trying to either elude the zombies - or trying to be one (another one of those nasty rule changes someone manages to spring at the last moment!) Who knows, you may get lucky with the "Zombie Repellent Card", unless you are trying to be a zombie, in which case, that card will not do you any good. Just as in the original version, everyone starts out with the basic rules which are draw one card, play one card. Then someone changes the rules with a "new rule card" and you may find yourself drawing two and playing two, etc. Although this is a stand alone game (you do not need the original version to play this one), you could certainly combine both decks to for a more intense game!
Contents of Fluxx Zombie Edition:

100 Cards
 Instructions

Forbidden Island

On Forbidden Island four sacred and powerful treasures await discovery. Because of their potential to cause catastrophic damage if they fell into the wrong hands, their creators kept the treasures hidden on Forbidden Island and designed it to sink if intruders ever attempted to claim them. As one of the bold adventurers (each with his own special abilities to aid the mission) seeking out the four treasures, you must work cooperatively with your team members to breach the island's borders, capture the treasures, and make it out alive before Forbidden Islandsinks!Forbidden Island is a Mensa Select award winner.Contents of Forbidden Island:58 Playing Cards24 Island Tiles6 Pawns4 Treasure Figurines1 Water Meter1 Water Level MarkerRules of Play
Kill The Hippies

Kill the Hippiesis a satirical card game, wherein players assume the roles of fundamental church goers, with only one goal - Kill the Hippies! (Unless of course you can convert them.) This is done by utilizing different relic cards as you fanatically crusade against drugs, LSD, dreadlocks, and tie dye. The game can be learned in five minutes and players decide beforehand how long they want the game to be. Sometimes events will occur that will help the hippies, so stay on your toes! Conversions offer double the points. The fundie with the most accrued points wins the game, thus sayeth the rules anyway.Contents ofKill the Hippies:100 Outrageous CardsInstructions
Lost Cities

Explore the ancient ruins of the Brazilian Rain Forest, brave the constant shifting  sand dunes of the desert, defy the harsh Himalayas, examine the destructive force of ancient volcanoes, and see the turbulent world from the depths of Neptune's Realm! Which ever expedition(s) you chose to try, you must not run out of resources before the end of the journey. You may try multiple expeditions, while others you will leave behind. Should you increase your investments during the journey, you will increase your rewards; however, the more you have, the more you risk losing. This is a game of balance between risk and rewards!
Contents of Lost Cities:
1 Fold Out Board
60 Over-Sized Cards
1 Rule Booklet

S'quarrles Card Game


S'Quarrels is an amusing, fun, and addicting card game based the theme of squirrels collecting acorns from a nearby oak tree. Your goal is to collect and store as many acorns as you can before winter arrives. Your opponents are trying to gather the same acorns you are going after. Whirlwinds, Ambushing, Quarreling and Hoarding are all part of the rodent fun. Try to get the coveted Golden Acorn while avoiding the dreaded Rotten Acorn. The more acorns you get, the better your chances of surviving Winter. Store the most acorns when Winter sets in to win S'Quarrels Card Game!Contents of S'Quarrels Card Game:120 CardsInstructions
Scary Tales: Little Red Vs Pinocchio


These are not the fairy tale heroes your mama told you about! Scary Tales: Little Red vs Pinocchio is a two-person dueling game that lets you take on the persona of your champion of choice. Whether you're the red-head or the wood-head, your goal is to rule the kingdom by collecting your opponent's Relic cards. A variety of card types add unexpected Events, Companions, Creatures, and Influence to the conflict. Custom dice enhance your Strength, Wisdom, Luck, and Magic. And you might even find a Fairy to fight for you.
If you think you're ready for a real brawl, you can combine Little Red and Pinocchio with two other Scary Tale heroes-- Snow White and The Giant--for 3- or 4-player battles!
Contents of Scary Tales: Little Red vs Pinocchio:
24 Fortune Cards
28 Power Cards
2 Character Cards
1 Fairy Card
6 Character Dice
1 Fairy Die
Scary Tales: Snow White Vs The Giant


Scary Tales: Snow White vs The Giant gives new meaning to the phrase "princess warrior." This two-person dueling game pits royalty against rogue when you take on the role of your chosen champion!  Whether you play SW or TG, your goal is to rule the kingdom by collecting your opponent's Relic cards. A variety of card types add unexpected Events, Companions, Creatures, and Influence to the conflict. Custom dice enhance your Strength, Wisdom, Luck, and Magic. And you might even find a Fairy to fight for you.
If you think you're ready for a real brawl, you can combine Snow White and The Giant with two other Scary Tale heroes-- Little Red and Pinocchio--for 3- or 4-player battles!
Contents of Scary Tales: Snow White vs The Giant:
24 Fortune Cards
28 Power Cards
2 Character Cards
1 Fairy Card
6 Character Dice
1 Fairy Die
Instructions

Starship Catan

In Starship Catan, find your way back home from an unknown galaxy.  Form an alliance with the Galactic Advisory Council.  Strike trade agreements and perform missions of mercy.  Space pirates will hinder your progress.  Balance bravery and caution in this adventure game.Contents of Starship Catan:70 Sector Cards12 Adventure Cards18 Module Cards2 Game Boards (Starships)1 Blue Die1 Yellow Die18 1 Value Coins14 5 Value Coins6 Cannons6 Boosters4 Colony Ships4 Trade Ships10 Resource Markers2 Science Markers2 Special Victory Point Cards
Thunderstone

In mankind's primitive beginnings, Doom presented the gift of the Thunderstones to all mortals. Each Thunderstone represented the pinnacle of power. Mere centuries ago, eight arch-wizards sealed the First Thunderstone inside Grimhold Dungeon. Since then, evil minions and terrible monsters have collected there to guard the precious and powerful stone.Thunderstone is an exciting fantasy deck-building game. You are the leader of a band of heroic adventurers that have come to the gates of the frightening Grimhold Dungeon. Your goal is to build a party of mighty heroes, magic spells, and powerful weapons to find one of the fabled Thunderstones. Each player constructs his own deck of cards during the game that represents the abilities and gear of your party. Each game is different with a unique set up each time you play.Can you face the evil forces of darkness and claim the First Thunderstone as your own?Contents of Thunderstone:550 CardsRulebook
Ticket To Ride - The Card Game

 We can't say enough good things about the Ticket to Ride series! Whether you are new to the series, or a repeat passenger, the Ticket to Ride Card Game makes the perfect party or family game. The goal of this game is to complete your destination routes (as instructed by the destination ticket cards), by collecting the corresponding colored train cards. You may attempt to fulfill as many as you can, or simply concentrate on a few - just as long as you complete them (otherwise you lose points at the end). The longer routes accrue more points than the shorter ones. Train cards are divided into six individual colors, and the locomotive cards may be used as any color. In addition, there are six "Big City Bonus Cards" that will add points to anyone who has the listed city upon their route(s). Although there are some elements of luck (the draw of the cards), the trick to winning is executing a sensible balance between the number of routes and completion. The game is small enough for easy transport and handy storage (box measures approximately 8" x 8"), yet is fun enough for two to four players.

Contents of Ticket to Ride - The Card Game:96 Illustrated Train Cards46 Destination Tickets6 Big Cities Bonus CardRules Booklet
 
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